Ring
of the Cat by: Von Romig
Contact: Withheld
For: All editions
Description: The bearer of this item gains the following abilities,
until ring is removed:
+2 to Dexterity
Night Vision
Stealth: Move Silently +35% (+10 ranks for 3rd ed.)
Sound: Hear Noise +35% (+10 ranks for 3rd ed.)
Ring
of Luck
by Lord Neodig
This ring gives the wearer a special ability to avoid danger by the
skin of his teeth. It does this by giving its wearer a bonus to his
saving throws. The amount of the bonus is determined by a random die
roll.
Roll a d20 Bonus to all saving thorws
1-10 +1 In addition the wearer gains an extra number
11-14 +2 of luck points usable per day equal to the
15-17 +3 saving throw bonus. Ten percent of these
18-19 +4 rings are cursed to give the opposite effect,
20 +5 and can only be removed by a
Remove Curse (PHB Pg.213).
Ring of Silence by
lordneodig
While wearing this ring, the user is covered with a Silence 15' Radius
(PHB Pg.206). While this may seem to qualify this ring for the cursed
bin, it actually does have some excellent uses. It gives a thief the
ability to move silently always, it gives non-spellcasting classes a
real edge while fighting spell casters in hand to hand combat, and finally,
if glued to the finger of a captured spell caster, it greatly reduces
the chance of escape.
Ring of Spider Climbing by
lordneodig
If a person is wearing this ring, they may gain the benefits of a Spider
Climb (PHB Pg.138) spell at will. A Ring of Spider Climbing may function
for an extended time but must have an equal number of rounds of down
time to recharge itself. During this downtime, the ring will not function.
Ring of Teleportation by
lordneodig
This ring allows the wearer to cast a Teleport (PHB Pg.172) spell upon
themselves, and themselves only, once per day. After twelve uses by
any one person, the ring teleports itself away from the user, to a random
location.
Ring
of Vocalization
by lordneodig
If a spell caster is wearing this ring when she enters an area of magical
silence, she is still able to cast spells. It does not relieve the condition
of being silenced, thus she would still be deaf for all practical purposes,
but would be able to cast spells that have verbal components.