The Dungeon Masters Guild

The Great Alignment Debate

Neutral Evil

            Neutral Evil people are just plain Evil. They are Evil unblemished by any concerns towards Order or Chaos. The will lie, cheat, steal, murder, found guilds, churches, or mercenary groups, work within organizations, outside of organizations, and against organizations, any thing, so long as it advances their own agenda. They would not worry about selling their Grandmother’s soul, just whether Asmodeus or Grazzt would bid against each other for it.

            Understand that Neutral Evil people have placed no limitations on their behavior. The main standard that they use to make judgment is whether their actions will bring them closer to their goal.

            Neutral Evil people adventure to advance themselves and their interests. They feel no loyalty to their parties, as other people are merely tools to achieve what they want. They will work with other Evil alignments and occasionally with various Neutral people, but will only work with Good people when they are able to mask their true nature.

           

The basic rules of Neutral Evil are:

1) Chaos and Law must be balanced to maintain the universal order.

2) Use whatever works.

3) Only look out for number one.

4) Other sentient creatures are only tools for getting what you want. If they help, work with them, if they hinder, eliminate them.

 

Good and Evil                    Chaos and Order

Chaotic Good    Chaotic Evil    Chaotic Neutral

Lawful Good    Lawful Evil    Lawful Neutral

Neutral Good    Neutral Evil    Neutral